All posts by PoseMotion

Joi v1.0 Released!

Joi enables you to play games with a gamepad/joystick that did not originally support one. This works by emulating the keyboard. Just plug-in your gamepad and start Joi. Then all you have to do is map the keyboard keys to the axis and buttons you want for your gamepad. Joi can be used to play online games and even run behind fullscreen games on the Mac.

Joi supports gamepads that are supported by Mac OS X. Other gamepads that are not supported may work but are not officially supported.

Sprite Monkey v1.2 Released!

  • Quick preview option after creating a sprite sheet or strip.
  • Background color option for 8 and 4-bit images.
  • Exports a “*.smc” (Sprite Monkey Coordinates) file.

Sprite Monkey v1.1 was not released as v1.2 was completed before iTunes reviewed it.

Sprite Monkey Released!

Sprite Monkey is a sprite sheet and strip maker, aka “texture atlas”. Sprite sheets and strips help reduce memory for games. An image’s size is not the same as the size stored on your computer. When hard disk and memory make room for your files, they do it in clusters. Or just think of it as blocks and each block can store 4kb. To store a file, you have to have enough blocks to store it even though it’s more then what the file size is. So grouping multiple images together into a single image reduces this effect. Therefor giving better memory optimization!

Just load your png images from a folder and create your sprite sheet or strip in png format. There’s also an option to convert your 32-bit images to 8-bit or 4-bit with optional dithering.