Macrotune v1.0.1 Released!

What’s new…

  • GUI enhancements and adjustments.
  • Full screen mode for OS X Lion or better.

You can also use the same “Programmable Sound Generator” (PSG) that Macrotune uses in your preferred programming language! Just download the “PSG dylib & dll” listed in the “PureBasic Tools” to the right.

Enjoy!

Macrotune v1.0.0 Released!

Macrotune is a MML (Music Macro Language) editor. If you like creating “retro” style computer/game music, then this is the app for you.

Features…

  • Four MML editors with syntax coloring.
  • Each channel has its own start/default options. These settings can be altered throughout your tune with the Music Macro Language.
  • A time signature gadget that allows you to visually see the current beats per measure in the editors while you type.
  • A pattern editor to piece together your verses for each channel. Each verse is written on its own line in the editors.
  • Copy your MML data to the clipboard for use in PureBasic with the PSG Module.
  • Export as a Wave (*.wav) file.
  • Four demo tunes to help you understand how the app works.
  • A project info box for the author’s name, song title, copyright or even notes for yourself.
  • Includes a help file and the PSG Module code.

MT Window

Sprite Monkey Tutorial

This tutorial doesn’t go through all the features that Sprite Monkey offers but it shows enough to get you familiar with how the app works. There’s a help file included within the app. If you have any questions you can reach me on the support forum.

Sprite Monkey v2.7.0 Released!

New features…

• When closing Sprite Monkey you’ll get an alert if you have not saved your work.
• No need to type the extension anymore when saving/exporting.
• New pop-up confirmations when saving your project or script.
• Sprite Monkey is no longer a universal app. It only supports 64bit now.
• Updated the help file.

Sprite Monkey v2.6.0 Released!

New features…

• Now you can save your work to a Sprite Monkey Project file. All your images and current progress are saved into a compressed “*.smpf” file. So there’s no need to worry if your images have been moved or lost when you go to work on your sprite sheet again! This also makes it easy to share your work with a team member, friend or back it up for later use!
• Drag and drop a folder of images, an image or even a Sprite Monkey Project file!
• Import more image formats: JPEG, BMP, TGA and TIFF.
• Change keyboard shortcuts due to adding more for saving and opening a Sprite Monkey Project.
• Updated the help file.